Alton Towers is the second of the three trips Toby Knight arranges in Chapter Twenty-Two: Exits and Entrances, two weeks after Blackpool, in rain that returns as though it had never left. Ben runs through his checklist — tickets, sandwiches, waterproofs, extra socks, umbrella — “like a prayer he didn't believe in,” and repacks the same rucksack twice with the same careful stubbornness he uses to check the locks at home. The car park is churned mud by the time they arrive, and Robert's shoes fill with cold water before they have even reached the gate.
Offered Nemesis or the Haunted House first, Robert hesitates, then chooses the Haunted House — Toby reassures him there is no shame in it — and inside, jump-scare puppets set Ben's fist stiff on the rail, ready for a threat that never quite arrives. Buoyed by surviving it, they return to Nemesis; when the drop finally comes, it startles a laugh out of Ben — sharp, broken, and unfamiliar even to Robert, who has never heard that exact sound from him before, as though it had been kept somewhere for a long time and had nearly forgotten how to work. The Black Hole and the Corkscrew follow; on the Corkscrew's double inversion, Ben whoops with a rare, sudden joy that startles Toby into laughter of his own, as if he has briefly found his brother again inside the ride.
They cool down walking the gardens, peacocks dragging wet tails along the paths, while Ben instinctively scans every rise in the ground for a vantage point — a habit Toby gently mocks, needling that Ben would go looking for high ground in a Tesco. “It's a theme park, Ben. Stand down.” Ben, without turning round, answers simply: “I know what it is.” The day ends, as the Blackpool trip had, at a photo booth — Ben's arm over Robert's shoulder, Toby braced at his side, three faces not quite smiling on the print but close enough.